Toy Story 4: Disney Story Realms
I’ve been very lucky recently getting to work on our Toy Story 4 release of Disney Story Realms! I grew up with Toy Story so being able to model Buzz (and Bo) was a dream.
I used Maya, Substance Painter and Photoshop to create these assets. Renders were created in Marmoset Toolbag and the environment screenshots are taken straight from Unity. The characters are 6000 tris which is much higher than usual due to Bo being a playable character and Buzz being more complex. Character textures were created at 2048x2048. Click images to enlarge!